You can also create a radial or linear seamless blend between the bitmap pattern tiles, and you can smooth the color transition between tiles by matching their edges. The brightness and the contrast of bitmap patterns can be adjusted. For example, if you enlarge the object, the pattern becomes larger while the number of tiles remains the same. If you want a pattern fill to change according to actions you perform on the filled object, you can set the fill to transform with the object. You can mirror the fill so that alternating tiles are reflections of each other. The center of the tile is moved down (right). The center of the pattern tile is moved to the right (middle).
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